Remember that Robot Hand I did way back when? These past few days I got myself to make a breakdown video for that and put together work from other projects i’ve worked on. Feedback is welcome, i’m open to changing up any small details.
I did it again. I haven’t updated my animation in a while because I had the whole ‘ill upload it when I have this and that part done,’ mentality. One thing led to another and before I knew it, I was drowned in it.
Friday was our final and last critique for our final projects, and everyone did really awesome! My animation is more or less done, well… it’s far ahead from the video I last posted. For now, I’m currently fixing what I can of my animation before I put together my reel! Here’s just a screen shot, a ‘behind the scenes’ if you will. I’m super excited to see how it’ll look when it’s rendered. Will be posting demo reel on Monday, so don’t drift too far, wish me luck!
My story pitch went well and my teachers were interested in my idea, yay! So what I did was began blocking in some animation, is a bit messy but I did a quick job just to see how it would look overall but tomorrow ill clean up the poses and finalize some shots.
So, from here on out ill be posting more animation stuff which is great! Hopefully i’ll upload a new video of my process work every Monday night or so till the final stages.
I believe it’s important to show my process for animation.. but sometimes it’ll be challenging because there’s always something I want to fix before I upload it. I think, It’s more so that tiny perfectionist side of me coming out to a point where I just don’t end up uploading anything until it’s done.
So cheers to a new project, my final project in fact! 7 more weeks then I begin to look for my internship. And for anybody who was wondering about my robot hand vfx crique, it went really well!
It’s was such a nice relaxing feeling to finish my project and hear I did well. It’s almost as if you were to sprint a marathon, or even prepare for one, and come out on the other end with both your legs still there. That’s the feeling. Right there.
This was a quick assignment we had to do for our lighting and rendering class. Many movies and games will do this with their scenes or objects to save time and all that fun stuff.
Basically, as opposed to creating a full 3D set, you take a photograph (or multiple ones) then create the 3d objects in the scene you choose to project onto and line them up accordingly to the photo and ‘project’ it onto it using certain shaders. From this you can move though the scene and create parallax within the image. Pretty awesome eh?
The only down fall is your limited to what you produce, in other words, if your resolution is too small it’ll become obvious it’s a photo if you get too close.
I should really get in the habit of uploading my process animation to my youtube channel..anyway here’s a lip sync animation i’m working on! It’s a whole lot of fun so make sure you check it out. I’ll post more on this later on, there’s lots left to do.
Can you believe it? This is the very first animation i’m posting. Exciting!
This is was done for my final broadcast assignment for the first semester in digital animation done in Maya 2011 that I’ve been spending all my time on. Many, many sleepless hours put into this 8 seconds of animation haha..ha. Awesome.
Watch in full screen!
I’ll be posting some rendered wire frame screen shots of my scene when I have some time!